
+ Text bubbles
+ Change of music (non vocals until it gets hard)
+ Attack 4
+ Fall faster under gravity
+ When dead, you are brought back to the title screen
+ Platforms look more like they do in the real game
Next up
+ Text box modes
+ Text in text box
+ Second attack
+ Pre-loads music to reduce lag
+ Text builds up one letter at a time
+ Heart correctly disappears when attack is over
+ Blue bone (you cannot move while in the blue bone)
+ Platforms that player can go on
+ Attack 3
+ Shake effect
+ Text box modes
+ Text in text box
+ Second attack
+ Pre-loads music to reduce lag
Runestones: from concept to in-game model🗿
"Our work is never over" they said.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
a drawing I did because I was bored😪. But I love how it turned out.😊
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)











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