+ Text bubbles
+ Change of music (non vocals until it gets hard)
+ Attack 4
+ Fall faster under gravity
+ When dead, you are brought back to the title screen
+ Platforms look more like they do in the real game
Next up
+ Text box modes
+ Text in text box
+ Second attack
+ Pre-loads music to reduce lag
+ Platforms that player can go on
+ Attack 3
+ Shake effect
+ Text builds up one letter at a time
+ Heart correctly disappears when attack is over
+ Blue bone (you cannot move while in the blue bone)
+ Text box modes
+ Text in text box
+ Second attack
+ Pre-loads music to reduce lag
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Runestones: from concept to in-game model🗿
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
My D&D art for my family so far (WIP if you couldn't tell)
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