
+ Text builds up one letter at a time
+ Heart correctly disappears when attack is over
+ Blue bone (you cannot move while in the blue bone)
Next up
+ Text box modes
+ Text in text box
+ Second attack
+ Pre-loads music to reduce lag
+ Platforms that player can go on
+ Attack 3
+ Shake effect
+ Text bubbles
+ Change of music (non vocals until it gets hard)
+ Attack 4
+ Fall faster under gravity
+ When dead, you are brought back to the title screen
+ Platforms look more like they do in the real game
+ Text box modes
+ Text in text box
+ Second attack
+ Pre-loads music to reduce lag
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What you all think
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?











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