Hia! I’ve added many things in this update, including player classes and a magic system.
The new player class system allows you to pick between a Warrior, Mage, or Rogue. The type of gear you get for each class depends on the race you pick, such as dwarves getting crossbows instead of bows.
Should you pick a mage, you get a mana value & mana regeneration value depending on your race. There is a new “Cast” button that allows you to cast spells(currently only Fireballs & Healing).
Lastly, I’ve completely overhauled the way that messages are displayed for hitting/blocking/killing things. It is now based on the weapon, allowing for much more indepth story-telling capabilites.
Next update will include set monster spawns & increasing difficulty as you descend into the dungeon.
As always, thank you for playing my game and giving me feedback. Feel free to comment or send me anything you think should be added/removed/changed. Cheers!
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