Game
Gloomy & Gritty
11 years ago

Player Classes & Magic!


Hia! I’ve added many things in this update, including player classes and a magic system.

The new player class system allows you to pick between a Warrior, Mage, or Rogue. The type of gear you get for each class depends on the race you pick, such as dwarves getting crossbows instead of bows.

Should you pick a mage, you get a mana value & mana regeneration value depending on your race. There is a new “Cast” button that allows you to cast spells(currently only Fireballs & Healing).

Lastly, I’ve completely overhauled the way that messages are displayed for hitting/blocking/killing things. It is now based on the weapon, allowing for much more indepth story-telling capabilites.

Next update will include set monster spawns & increasing difficulty as you descend into the dungeon.

As always, thank you for playing my game and giving me feedback. Feel free to comment or send me anything you think should be added/removed/changed. Cheers!



0 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Terraria

a drawing I did because I was bored😪. But I love how it turned out.😊

I worked so hard to get all four of them to the end safely, but then...

Made my first ever animation.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Among us_into Madness

Daldos Gameplay