Game
Gloomy & Gritty
11 years ago

Player Classes & Magic!


Hia! I’ve added many things in this update, including player classes and a magic system.

The new player class system allows you to pick between a Warrior, Mage, or Rogue. The type of gear you get for each class depends on the race you pick, such as dwarves getting crossbows instead of bows.

Should you pick a mage, you get a mana value & mana regeneration value depending on your race. There is a new “Cast” button that allows you to cast spells(currently only Fireballs & Healing).

Lastly, I’ve completely overhauled the way that messages are displayed for hitting/blocking/killing things. It is now based on the weapon, allowing for much more indepth story-telling capabilites.

Next update will include set monster spawns & increasing difficulty as you descend into the dungeon.

As always, thank you for playing my game and giving me feedback. Feel free to comment or send me anything you think should be added/removed/changed. Cheers!



0 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Werehog transformation process. #sonicunleashed

Family band complete!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

So here's the first of the zodiac signs i will make for the next weeks.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Terraria

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)