2 years ago

Player-Movement working for my isometric/post-apocalypse game




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Finished making a Low-Poly player model (the idea was to make a Sci-Fi astronaut soldier), so here we go...

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

β€” Edi

Sneak peek: What do you think of my randomly generated city? The buildings are AI-generated in 3D. It’s gonna be an urban war-themed rogue-like in third person.

Sorry, no animations or textures yetβ€”it’s all placeholders for now!

Happy Devruary! Devruary Day 3 celebrates @Jacorn ! He's a small game developer working on a few projects including Forgotten at Fredbear's! We also have a question for the devs of Game Jolt: What game made you want to be a dev?

W.I.P Halo-Like FPS style shooter. Do you like it?

- Tβ–€β–€β–€β–€β–€ β–€β–€β–€β–€β–€β–€β–€β–€β–€β–€β–€e ? - He should not be a problem. Trust me.

Join me on an epic journey as I create a thrilling third-person shooter, blending the relentless combat of Helldivers 2 with the brutal chaos of Space Marine 2

Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?

MONTHLY WIPS: FEBRUARY

donΒ΄t mess with the gang [W.I.P]