2 years ago

don´t mess with the gang [W.I.P]




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Finished making a Low-Poly player model (the idea was to make a Sci-Fi astronaut soldier), so here we go...

AI-Buddy can now given commands, to flash rooms. [W.I.P.]

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

LGBTQ+ Game Dev Icons:

Tim Cain is the creator, producer, lead programmer, and main designer of the original Fallout. He even wrote the now iconic line “War. War never changes.”

He came out in the early 2000s and married his husband Robert in 2011.

POV: You've walked through a city 100 times and think: "I could totally build this in Unity & Blender!"

Reality hits: “Damn… this is crazy hard...”

@Dave_Microwaves_Games is a Jolter to Watch and indie horror dev! Follow @Dave_Microwaves_Games before the quest ends on July 1 and you'll get Coins!

Join me on an epic journey as I create a thrilling third-person shooter, blending the relentless combat of Helldivers 2 with the brutal chaos of Space Marine 2

Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?

Saving your game? Just light a cigarette. 🚬🚬

It’s a throwback to the '90s—gritty, analog, and unmistakably old-school.

No time machine needed. Midnight Special drops you straight into a retro dream. Grab a smoke👉https://store.steampowered.com/app/2560100?utm_source=GameJolt

Player-Movement working for my isometric/post-apocalypse game