7 months ago

Sneak peek: What do you think of my randomly generated city? The buildings are AI-generated in 3D. It’s gonna be an urban war-themed rogue-like in third person.

Sorry, no animations or textures yet—it’s all placeholders for now!




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Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

Finished making a Low-Poly player model (the idea was to make a Sci-Fi astronaut soldier), so here we go...

don´t mess with the gang [W.I.P]

I just wanted to tell you guys, that my upcoming #indiegame has been featured in the newest Debug paper magazine! That's definitely the best feeling ever 😅

The game is a story where I... took Batman and made him a time-travelling alcoholic 😆

#indiedev

Join me on an epic journey as I create a thrilling third-person shooter, blending the relentless combat of Helldivers 2 with the brutal chaos of Space Marine 2

Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)

POV: You've walked through a city 100 times and think: "I could totally build this in Unity & Blender!"

Reality hits: “Damn… this is crazy hard...”

Meet the Squad [W.I.P. tactical-shooter with buddy-AI]

#UnderwaterDiving 1.0.8 BUILD 21

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250712

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

AI-Buddy can now given commands, to flash rooms. [W.I.P.]