6 months ago

Sneak peek: What do you think of my randomly generated city? The buildings are AI-generated in 3D. It’s gonna be an urban war-themed rogue-like in third person.

Sorry, no animations or textures yet—it’s all placeholders for now!




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Finished making a Low-Poly player model (the idea was to make a Sci-Fi astronaut soldier), so here we go...

Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?

don´t mess with the gang [W.I.P]

Market day in Mikro Town! 🐟🍒 Fresh pixels for everyone—what’s the first thing you’d buy.

#IndieGameDev #PixelArtLovers #madewithunity #pixelart #cozygamer #gamedev #indiegame #unity

Demo available on steam: https://store.steampowered.com/app/2651110/High_School_Hills_Dre…

Join me on an epic journey as I create a thrilling third-person shooter, blending the relentless combat of Helldivers 2 with the brutal chaos of Space Marine 2

🐹Nanomon Virtual Pet releases on June 24!

Hatch your new 🥚 companion right in the cute lil corner of your screen in this virtual pet game! 🤍

🐰22+ Evolutions to chase!

🔥Challenge your friends to friendly battles!

🎾10+ minigames to train your 'mon!

& more 😍

POV: You've walked through a city 100 times and think: "I could totally build this in Unity & Blender!"

Reality hits: “Damn… this is crazy hard...”

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

Finally got the rooftop atmosphere feeling right in Ionia City. Took a stroll to soak it in.

Meet the Squad [W.I.P. tactical-shooter with buddy-AI]