Game
Time to Morp

1 month ago

Players been asking for pump splitters to divide resources evenly between enclosures for a while now. We couldn’t add splitters directly to pipes due to technical limits, but we managed to find a different solution - Pump Cycler♻️




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We’re adding multiple different world events, giving players the chance to stumble upon them while exploring. Complete objectives like catching flowers, fetching resources and earn rewards🌺

The higher your reputation with NPCs is - the better level of tools they’ll reward you with🏆

Early concepts of farming, before it was implemented in our game!

Farming is a mechanic we introduced to bring a cozy touch to our game 🌱

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

After a year of your amazing feedback, we're stoked to announce that Time to Morp Version 1.0 launches on March 6th, 2025!

We’ve got a ton of new features we’d love for you to try! More information here: https://store.steampowered.com/news/app/977510/view/532089704231…

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Cozifying continues - city hub is a new entity you can build and level up by completing specific requirements! You’ll get more decor as rewards for leveling up the City’s Rank instead of in the Researcher🏙️

As you explore, you’ll stumble upon mysterious-looking huts and notes left behind all around the planet. Where are the hut villagers, what's their connection to Morps? Find out with full release, soon👀

This week's #FanArtFriday celebrates Pizza Tower! The game's 2nd anniversary is on January 26!

We are working on cozyfing our game! Here's how one of the key technologies looks in the game right now, along with a concept for its new version.

What do you think❓