Game
Her Nightmares: Exodus

1 year ago

PLAYTEST 2 now live! Try it out for free & leave your feedback

https://kunoleo.itch.io/hne


MINOR

  • When attacked by an enemy or projectile the player won't continue bouncing when immunity frames are active.

  • You can now select Wisps/Attacks with the scroll wheel, wisps you've not obtained will appear as white dots.

  • Fixed bug that allowed the player to use consumables when HP was at 0.

MAJOR

  • New HUB area

  • Player Profile.

  • Trader & currency added.

  • Breakable objects. (breakable object flicker.)

and some miscellaneous bug fixes.


If you want to be a part of development, please report bugs you might encounter, either here on the game page on GJ, Itch or over on our Discord.



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Working on PLAYTEST 3.

A level that contains every biome/area of the game in it. more info later when build is ready

Trying out transitions with "pixel-art" and stuff.

happy valentines anyone

Don't miss out on the #WitchspireArt competition!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!

Complete our quest to enter.

Learn more: https://bit.ly/WitchspireArtCompetition

● Added a "help" section to the game, with some info on what things are etc.

● Added a button that unlucks all the abilities.

● Fixed bug allowing you to use consumables when at 0 HP.

The playtest is now on the Itch page instead of Patreon.

Don't miss out on the #WitchspireArt competition!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!

Complete our quest to enter.

Learn more: https://bit.ly/WitchspireArtCompetition

Engine Almost Ready ● Devlog 3

https://youtu.be/rBvCdhIVMW0

Come visit our Patreon to read up on some of the cool new things Fusion3 can do with your objects. Monthly blogs start now! #CF25 #Clickteam #MadeWithFusion

https://www.patreon.com/posts/fusion3-blog-in-123871484

● Health will now be "percentage based".

● Fade transitions when revealing areas.

● FILTH debuff now works differently.

● Added "purple & blue biomes/areas"

I'm going to add more enemies for each area & other fixes before PLAYTEST 3 is ready