Game
Fritz Blitz
7 years ago

Poop particles and new level exit! Fritz Blitz Pre-Alpha 0.6.5.2


Poop particles and new level exit! Fritz Blitz Pre-Alpha 0.6.5.2

New updates and bug fixes:

Poop particles exist and glide, they don’t yet actually do anything. I’m going to work on that and box sliding next
Level exit is more of a platform now where you teleport like in star trek.
New level
Changed all the old levels cause of the new level exit platform

Still to do:
Objects that fall around when the cat hits them.
More levels, i was thinking about 3 themes x 6 levels ( park, city etc.)
Box needs to slide on poop now
Change resolution

I still got this week on me to dev, then we must start producing the gametrailer for Egilgala.



0 comments

Loading...

Next up

I'm quite late whit the Devlog but I decided to start keeping one from now on.    The game is in version Pre-Alpha 0.5.0.1 now.

New level system! Fritz Blitz 0.6.0.0

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

So here's the first of the zodiac signs i will make for the next weeks.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Levels' maps.