Before starting we want to tell you we have officially made our Discord Server fully public! Join if you are interested!
Thank you!
Hello everyone! We are back again after a long time with a proper devlog to talk about how much the game has changed since its first reveal and how is it going and what are their future plans.
Game Changes
First we want to start with something many people have noticed, and we are talking about...
Cherry's Design
When the gamepage was out along with the game characters reveal, many followers and even the team felt uncomfortable about Cherry's previous design, so we fully remade its concept and 3D model:
Hope you like him more than before! :)
Gameplay
We have some good and bad news about the gameplay. First of all the game will not contain the classic 360 scrolling that for example Porkchop's Adventure had, this is due to problems when rendering with the only plugin that allowed us to make these full panorama renders + the rendering process was also REALLY slow.
As you can see, the scrolling will now be controlled with both AWSD buttons and mouse clicks with different renders in the player's 4 views, and you will still be able to look around your surroundings to complete puzzles and interact with other stuff.
This somehow allowed us to speed the game's development up, and we promise, you will still have a tense experience with this new gameplay system. Also most of the UI in these gifs are subject to change as well.
Now let's move to...
Game Progress
In the last weeks We've been very active with progress. With the help of @Spacejunx , we were able complete and update even more rooms in a matter of a few days and we just have at least 3 rooms left to do to finish the 1st level environtments.
Here some renders of some of the rooms we have finished:
Porkchop's Stage!
Barnyard Stage!
And the last room is one of my favorites... So I'll just leave a little teaser with a new friend who is waiting for you...
Parts and Services.
Future plans
So in the mean time while making the game, me and the team have been planning what we are going to do with this game, how will the animatronics attack you, original puzzles ideas and other gameplay stuff. But I think we should mention the most important things we have been planning for this and what you should know at the moment:
This game will contain 3 different levels, one even harder than the last one and with different objectives. We already have in mind what these levels are going to be and where they will take place in.
As a 3 levels game would obviously take a bit too long to develop, we decided to release the full 1st level before the full game is released, so you have something to be entertained with in the mean time. The 1st level is planned to be a 1 hour experience with its replayability touches.
As you may know from the first trailer (which is VERY outdated) had this arcade machine with a "Porkchop's Adventure" kind of styled game, well it won't be like that anymore. From a whole platformer game we decided to change it to a more simpler but fun game, you will see how it is when we get more of it done!
And that's it for today's devlog! Thank you for keep supporting this game and being patient! Expect a 1st level release maybe for the first months of 2024, who knows, that's just a date!
Until next time!
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