Game
Tower Topple
10 years ago

Postjam in the works, got object importing from Tiled.


As a first step toward a postjam release, I added the ability to export objects directly from Tiled into the game, and better integrated the process into the buildsystem for maximum building speediness!
This also paves the way for more levels as during the jam I had to hardcode all object positions, now getting a level into the game will be as simple as creating a new .tmx and adding it to the levels list.

I then proceeded to add heaps of enemies to the test level, here’s how that worked out:

5d0bb3a81d589.gif

And the same level in Tiled for the curious:

5d0bb3a9c9661.png

Stay tuned for more updates!



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So

i may or may not make an full art of some person or i may just leave this like that-

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

I was bored, so... ManutKat.

"Our work is never over" they said.

Family band complete!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

My D&D art for my family so far (WIP if you couldn't tell)

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)