1 year ago

POV: you spend about 3 days straight rewriting about half of your backend code,

You haven't tested it this whole time because the rework is huge,

You finally finish fixing it up and test it for the first time in days, expecting nothing to work...


It works almost flawlessly first time.

I just did this by the way which is why I'm posting abt it. The Fighter backend code has been completely redone and it surprisingly worked pretty much straight away, though I still need to translate some attack stuff



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Spooky halls

I'm almost as invested in development as I am in trying to find the most efficient way to farm and store wood.

I will reveal more about this new project soon :)

Conveyor belts look way more satisfying than the pipes, they aren't as practical but they are so cool.

#gamedev

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I am thawing... New game open alpha soon.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I competed in the Godot Wild Jam 83, and created: Jester's Banquet!

This is a friendly game of cards turned survival horror game, made in around a week under the theme 'Consume'

I hope you check it out :) Working on other projects too!

All good games have a fishing minigame.

Devlog coming soon!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I competed in PolyMars game jam! https://murfgames.itch.io/lunar-cuisine

The game is also available here on GameJolt! https://gamejolt.com/games/lunarcuisine/915929

Keep in mind that it was made in 72 hours so... temper your expectations folks.