9 months ago

POV: You've walked through a city 100 times and think:
"I could totally build this in Unity & Blender!"

Reality hits:
“Damn… this is crazy hard...”




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W.I.P Halo-Like FPS style shooter. Do you like it?

Finished making a Low-Poly player model (the idea was to make a Sci-Fi astronaut soldier), so here we go...

Spooky ahhh ghost-town 👻- what should be the game around it 🎮?

Some the Prototype renders i made because i was bored

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

A few feet below the ground... (n also happy bday to me !! _w-)

Join me on an epic journey as I create a thrilling third-person shooter, blending the relentless combat of Helldivers 2 with the brutal chaos of Space Marine 2

AI-Buddy can now given commands, to flash rooms. [W.I.P.]

Action Minis | Recruit character for #gamedev

(https://sketchfab.com/joaobaltieri/collections/action-minis-15f0…)

👉More infos, assets and exclusive content: http://joaobaltieri.com/👈

Sneak peek: What do you think of my randomly generated city? The buildings are AI-generated in 3D. It’s gonna be an urban war-themed rogue-like in third person.

Sorry, no animations or textures yet—it’s all placeholders for now!