2 years ago
Next up
POV: You've walked through a city 100 times and think: "I could totally build this in Unity & Blender!"
Reality hits: “Damn… this is crazy hard...”
Seal Island Intro! For #ScreenshotSaturday!
Spooky ahhh ghost-town 👻- what should be the game around it 🎮?
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Sneak peek: What do you think of my randomly generated city? The buildings are AI-generated in 3D. It’s gonna be an urban war-themed rogue-like in third person.
Sorry, no animations or textures yet—it’s all placeholders for now!












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