added "Lockpicking" skill and minigame to unlock the doors and chests
added different village props items to the settlements
added "Blacksmithing" skill
changed blacksmith-craft to the chance-based system depends on the difficulty of the items
changed bandits balance and decreased bandits' raids frequently to the settlements
added chance of generation big bandit camp consists of many characters
added chests to some houses and bandits' camps
fixed bugs related to the cursor
Next up
Pre-Alpha 1.62
- NPCs with the role of adventurer or itinerant merchant can establish their own farm in the game world and work on it (new world event)
- farmers protect their farms when bandits approach
Pre-Alpha 1.4
Pre-Alpha 1.5
Pre-Alpha 1.2 :
Pre-Alpha 1.61
- added fruits/berries restoring on the trees/bushes over the game world timeline
- added info about new NPCs that come into the game world to the "World Chronicles" tab
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Chiaki Nanami!
Another house i made long time ago.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
What you all think










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