Game
Zenorost Realm

6 years ago

Pre-Alpha 1.3:


  • added "Lockpicking" skill and minigame to unlock the doors and chests

  • added different village props items to the settlements

  • added "Blacksmithing" skill 

  • changed blacksmith-craft to the chance-based system  depends on the difficulty of the items

  • changed bandits balance and decreased bandits' raids frequently to the settlements

  • added chance of generation big bandit camp consists of many characters

  • added chests to some houses and bandits' camps

  • fixed bugs related to the cursor



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Pre-Alpha 1.61

- added fruits/berries restoring on the trees/bushes over the game world timeline

- added info about new NPCs that come into the game world to the "World Chronicles" tab

Pre-Alpha 1.62

- NPCs with the role of adventurer or itinerant merchant can establish their own farm in the game world and work on it (new world event)

 - farmers protect their farms when bandits approach

Pre-Alpha 1.5

Pre-Alpha 1.2 :

Pre-Alpha 1.4

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Bandana Dee the Dream Friend

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Successful landing

#screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?