Game
Zenorost Realm

6 years ago

Pre-Alpha 1.2 :


  • added taverns generation chance between settlements

  • NPC can visit taverns and have fun there

  • added "Charisma" attribute on player creation

  • added "Begging" skill - now the player can beg for money from other characters

  • added money-loot from some characters

  • added new outlook (bandana hat) for some bandits

  • added world's population info to "Chronicles" tab

  • added displaying of the player's reputation changes

  • fixed the player movement issues and physical behavior

  • fixed issues with hitbox on loot bodies

  • fixed issues with NPCs pathfinding in some cases



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Pre-Alpha 1.61

- added fruits/berries restoring on the trees/bushes over the game world timeline

- added info about new NPCs that come into the game world to the "World Chronicles" tab

Pre-Alpha 1.4

Pre-Alpha 1.5

Pre-Alpha 1.3:

Pre-Alpha 1.62

- NPCs with the role of adventurer or itinerant merchant can establish their own farm in the game world and work on it (new world event)

 - farmers protect their farms when bandits approach

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