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5
3 months ago

Presenting the Trailer for the upcoming 1.0 release of RaC FPS




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Cooking new gamemodes that apply a different model to Ratchet. Which means gotta have colors for 'em all

Been doing various things with weapons. Blitz Gun/Blitz Cannon are fully functional. Meanwhile the Pyrocitor is getting more colors to help player identification at range. The original look being dominantly red would cause issues.

Haven’t posted for a while, but development is still going strong!

I’ve made a whole bunch of progress and have been regularly updating a beta version of 0.8 on the Discord Server.

Inclusions include gamemodes, maps, and new weapons!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

If you hear that distinctive whizzing sound, someone with a sniper rifle is attempting to remove your head. Better find some cover!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

It is time. RaC FPS has reached 1.0! This means we have a new launcher and a TON of new content to peruse, including a limited-time Halloween event for the month of October!

Join the Discord to find players and organize games

RaC FPS: Online has been updated to 0.5.1!

Lots of new toys to play with here!

Full patch notes in the screenshot

Hightlights: • Not one, not two, but three new guns to play with!

• New Map!

• New visuals!

• Localization!

• Bug fixes and Optimizations!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Presenting the Blitz Gun/Blitz Cannon and Pyrocitor/Gold Pyrocitor along with the associated VFX!

Syncronizing looping audio is proving to be a pain, so Pyrocitor isn't fully finished yet.