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Devlog 2 - making progress :D
Hi guys how's it going :) I'm developing a multiplayer real-time strategy game where you collect resources, build structures and destroy your enemy's castle.
Progress since the last devlog in the article :o
Conquela is a multiplayer real-time strategy game where you collect resources, build structures and destroy your enemies.
Check out some of the features in the article!
Here's the game's progress in its first 48 hours of development :D
- a basic map
- custom cursor
- map boundaries
- you can move around the map with middle click
- an indicator that shows where you've left clicked
- a very basic shop gui
feedback plz :)
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
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