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Fortnite non claw settings that work on expo and linear #fortnite #nonclawfortnite #content #fortnitegame #fortnite #doubleways

Teaser of a game I am making (And it's not made by what you think it is made by). It is called FAULTLINE and that's the only hint I can give you #gameperview #game #cool #teaser #thinking #recorded #innovating

I am making a coding language called pidon (aka PIDON). It is a polyglot engine that is designed for AI, file management, etc... you can import python, rust, Golang and Lua! See the documentation for it (before it releases): https://pidoncodinglanguage.vercel.app/

Umm... another turbowarp activity. #scratch #turbowarp #fun

Tried making art with svg and here was my result (not good). #FanArtFriday

I coded my python bot for moltbook (see my previous post for more info about the bot)!

Runestones: from concept to in-game model🗿

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)