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Game
Team Bloom's DustTale
4 days ago

Programming Update


It's been a while since I've reported any programming updates but I swear progress has been made!!

Recent programming updates include:

  • The (admittedly still work in progress) merging of @sulfuri 's battle engine and my overworld engine. In the recording, you can see that I'm able to alternate between each one in real time!

  • More progress on the overworld engine, including new sprites by (@sulfuri ), map properties such as music, and I'm finally starting to get to multiple room support (which I've been dreading because I have no idea how to make that work LOL)

Sorry this isn't a lot, but I just wanted to show that the engines are still being worked on as the other elements of the game (writing, art, music, etc) are being developed as well.

Glad to talk to y'all again. Have a good rest of your day!! :D



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Next up

Added soul movement, damage display, Able to hurt enemy, slice animation, enemy text, and soul!

The attack bar now moves at a fixed position to make it look more accurate to the original game.

a mockup (tiles are still being re-worked)

/j ofc

/ref

Make that 13 pounds

Only leak you’re all getting for a while…

(Don’t tell the team, shh…)

story writing just restarted! and we're going strong! game page getting updated soon...

i haven't been posting like at all uhhh love2d undertale battle engine

So

i may or may not make an full art of some person or i may just leave this like that-

art comission.