Next up
Dev-log 1#: - Added Player Control (No Jumping in the Actual Game) - Added a New NPC Called "Miss Circle" - Added States to Miss Circle - Added Wandering, Idle, Chasing, Last Seen States (you can see each in the video!) - Added a Testing Map!
Dev-Log 3#: - Began Working on Textures! - Decorated the Map! - Fixed Some Issues with The Player (Slipperines) - Added TEST! (With Questions) - Added Hearing Miss Circle! - Added a Counter To Tests Completed! - Improved Miss Circle Other States And More
Dev-log 2#:
- Added a New Map with Working Doors (2 Floors!) - Added the look behind mechanic - Added Sprint with Ui - Miss Circle Ai: - Removed Searching State (lag) - Added a value called "Anger" faster run speed https://imgur.com/a/hi3ElZ3
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
Terraria
Made my first ever animation.
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Sonic and Shadow as Pokémons. #Fakemon










0 comments