Game
Outertale (Project Spacetime)
4 years ago

Progress on the game has been going smoothly in the background. Just got done with some important tutorial scripts! I don't want to show much more content in images past what's already been shown, because spoilers and all that. But yeah!




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Update: Slots are taken, more available March 1st!

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Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

tell your friends AND foes!! (art by @NerNot1 )

chillin' by the SYRUP cooler

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

just kidding heres the real 2000 follower special

(he made it even better)

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete

Here at mavis & co we take development very seriously