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26
Game
JICE
3 months ago

Progress on the new weapon - wire-whip! Decided on the middle ground between making it a full physics-based effect and a mesh. Like it so far, but there are still some other quirks left to flesh out




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Depot entrance corridor coming up nicely!

Delved deeper into spline usage and came up with this hallway spawner. It places any number of objects along the line (here I have floors, walls and wall supports on both sides). Allows for some faster corridor creation!

Watch out! Too late.. It's always fun when enemies can deal friendly fire to each other

The Cryptmaster Anniversary Update is here! 

@akuparagames saw that players loved the in-universe card minigame "Whatever." So for this update, they've put more effort to make it its own Roguelike game mode!

Try the FREE DEMO: https://bit.ly/CryptmasterSteam

A fun little effect for flowing coffee. It uses 2 types of particles - a mesh for small bits and a sprite for liquid.

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

Taking a brief break from working on JICE to walk outside, touch some grass, all that stuff. Here are some cool old gifs though!

Some clean up. These are graphs for one of the master materials used in the game, before and after. Added some functionality and finally made use of the named reroute nodes to get rid of all those noodles.

Let Them Come: Onslaught by @Tuataragames has come to Game Jolt!

Celebrate by completing our quests!

Play the FREE demo of Let Them Come: Onslaught on Steam: https://bit.ly/LTCOdemo

Set up animations, effects and attack logic for the new enemy. This one attacks by opening its lid and pouring out the coffee around it. Potentially highly inconvenient in tight corridors.