Have been spending alot of time and effort on this project and have made some good progress. I’m putting this above my other year 12 work and as a result have made some pretty interesting (at least to me) additions. Alright so this game is mainly story based but their are some sections that will require a bit of skill. Their is puzzles, chase scenes, hiding scenes and I guess we will have to see what else I decide to put into it. The chase scenes are quite difficult and complex so forget anything you’ve taken from chase scenes in other games as this is a game based in a dreamlike world it gives me alot of flexibility to creating vast and complex maps that would be impossible in the real world. This to me is great because it means their truly is no restrictions to what I can and can’t put in the game and rest assured I won’t leave out anything no matter how dark so I guess don’t let your kids play this…
Next up
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Werehog transformation process. #sonicunleashed
Update 2.627
New challenges & new effects!
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
New Teasers!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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