So the first picture here is the entire map that I have made for the game so far, with a little thank you to a YouTuber who said that they would play this game. The second picture is the living room. The reason why there are two couches there is the bigger couch was way to big, so I copied it and shrunk it, and I will obviously remove the bigger one. The third picture is the rest of the living room. The fourth and fifth picture are the kitchen. The microwave is kind of big, so I will have to shrink it and I will also have to adjust the oven’s texture size. The sixth picture is a bedroom, where as the seventh is a view of the hallway. The eighth is a closet, and the ninth is the basement, which I will have to make some adjustments. The rest are how the map looks in game (sorry the in game screenshots are not HQ, they were taken with GZDoom’s screenshot feature which is convenient, but low quality. I will also be getting rid of the HUD at the bottom since there will be no pickups or any monsters that will deplete your health.
Next up
Dev. Screenshots
Officially downgrading engine to Raycasting Game Maker (with screenshots)
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Just a Pico sprite
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Terraria
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Regional Bulbasaur. #Pokemon
Only true badasses may pass! #conceptart #art #gamedesign










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