Game
Captured
10 years ago

Progress Update (July 26, 2016)


3 1/2 chambers done, at least 5 more to go. I want this to be a quality game, and good quality can’t be rushed, so I’m moving as fast as I can while still maintaining the quality I’m aiming for.

The basic gameplay mechanics (sneak, flee, dodge, get hit, die) are finished. Now to focus mainly on the other victims in the game (put your own life at risk to save them, or get them killed to save yourself).



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So

i may or may not make an full art of some person or i may just leave this like that-

Bandana Dee the Dream Friend

Chiaki Nanami!

Path of Kami: The Evolution of the Lore

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Only true badasses may pass! #conceptart #art #gamedesign

Path of Kami, running around the shrine area