Game
Captured
10 years ago

Progress Update (July 26, 2016)


3 1/2 chambers done, at least 5 more to go. I want this to be a quality game, and good quality can’t be rushed, so I’m moving as fast as I can while still maintaining the quality I’m aiming for.

The basic gameplay mechanics (sneak, flee, dodge, get hit, die) are finished. Now to focus mainly on the other victims in the game (put your own life at risk to save them, or get them killed to save yourself).



1 comment

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Chiaki Nanami!

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

What you all think

Microsoft Windows XP Unprofessional (windows logo prototype)

Rockin the Guitar, an Axe like Guitar I made for my Uni project

a drawing I did because I was bored😪. But I love how it turned out.😊

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Levels' maps.

it happens