Game
Captured
9 years ago

Progress Update (July 26, 2016)


3 1/2 chambers done, at least 5 more to go. I want this to be a quality game, and good quality can’t be rushed, so I’m moving as fast as I can while still maintaining the quality I’m aiming for.

The basic gameplay mechanics (sneak, flee, dodge, get hit, die) are finished. Now to focus mainly on the other victims in the game (put your own life at risk to save them, or get them killed to save yourself).



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So

i may or may not make an full art of some person or i may just leave this like that-

We are under attack!

Successful landing

#screenshotsaturday

Shadow The Hedgehog X pixel art

Werehog transformation process. #sonicunleashed

Szayel Aporro Granz - Bleach

Made my first ever animation.

Only true badasses may pass! #conceptart #art #gamedesign

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!