Since, as stated before, I want to be very transparent with development matters, here's a tiny update in the form of this very short article. Fredbear is now fully capable of moving around the restaurant, and works exactly as intended. I'd go more in-depth, but that'd be spoiling things, now wouldn't it? Anyways, jumpscare animations for him and Marionne will be made fairly soon(ish), at which point half the game's cast will be done. Since Fredbear is a standard roaming animatronic, that means the very basic core functionality of all of the main threats is pretty much done and there. There's still a lot to be done, but this is a very big step. I will keep everyone posted while I can. In the meantime, have this lovely screenshot of Fredbear in the West Hall. As usual, everything is subject to change, including his poses.
Next up
Progress Update No. 7
How do we feel about gambling in our horror games
(We have pinball, too, but that's for later)
Progress Update No. 8
Have another sneak preview at one of the other cast members of my upcoming #fnaf inspired game.
Still on schedule to release on the 20th.
Something answers when you scan. 2027. #FNAF #fnaffangame
September 13th. For real this time.
Progress Update No. 9
SoOOo00ooo I did that Color wheel Doohickey Thingy...
Wish everyone a Faz-Amazing rest of their day and year too <:3
Merry late Christmas from Fredbear & Friends!
See you next year :)
















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