Since, as stated before, I want to be very transparent with development matters, here's a tiny update in the form of this very short article. Fredbear is now fully capable of moving around the restaurant, and works exactly as intended. I'd go more in-depth, but that'd be spoiling things, now wouldn't it? Anyways, jumpscare animations for him and Marionne will be made fairly soon(ish), at which point half the game's cast will be done. Since Fredbear is a standard roaming animatronic, that means the very basic core functionality of all of the main threats is pretty much done and there. There's still a lot to be done, but this is a very big step. I will keep everyone posted while I can. In the meantime, have this lovely screenshot of Fredbear in the West Hall. As usual, everything is subject to change, including his poses.
Next up
Tiny sneak peek at the threat you will face in this game.
Progress Update No. 8
Phew. Barely made it. Game's out! I am EXTREMELY pleased with this game overall and am looking forward to seeing what people think!
kitchen
Production on the third Fear Fables entry, "THE ARTIST'S CARNIVAL", has begun! Things are still early but I've made some pretty steady progress, and will have more to show for it in the coming days. For now, here's a peek at the game's WIP visual style.
Merry late Christmas from Fredbear & Friends!
See you next year :)
SWAMPED OFFICIAL RELEASE
Let the investigation begin...
- After Nights at Bobby's 2
Game is currently undergoing some major reworking on the code side (and my contracted project is still taking full priority on my part), so here's a little something in light of the lack of updates.
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