Game
Five Nights at Freddy's: The First Location

2 years ago

Progress Update No. 10


The Puppet (is their actual name public yet? Did I reveal that yet? It's been a while, for now I'll just go with Puppet) is completely reworked and finished again, as is most of the systems relating to the cameras. It's a small step, but something notable nonetheless. Would also like to mention:

  • Initial coding for the old version of the Puppet took several days if not a week, and was extremely messy and performance heavy.

  • The current version of the Puppet was finished coding in a manner of hours, is extremely clean, and is significantly lighter on performance. Their jumpscare has also been reanimated from the ground up, as I wasn't pleased with their older one. Will likely still touch it up before any form of release.

So yeah. Probably for the best that I did this whole reprogramming thing. Also got the basic movement code back in for almost every other enemy in the game, just need to re-set up their camera states. Got a little bit of modeling work done, too, as well as a lot of minor reworks to the player and the office.

Tldr; We're getting there. Shouldn't be long and I'll be back to where I was when I took a break, but I'll admit I'm probably not making the release I wanted. Should still be done before the end of the year, assuming nothing gets in the way.

Thanks for reading. See you again soon.



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Unreal Engine has some uh...interesting rendering bugs...

yeah idk how this happened. I just accidentally moved a slider too much and hell broke loose.

Game is currently undergoing some major reworking on the code side (and my contracted project is still taking full priority on my part), so here's a little something in light of the lack of updates.

Progress Update No. 9

Making progress. There's a lot of modeling left to do for this update, unfortunately. But we're getting there. Slowly.

Well, @gamejolt decided this game is a fangame (which, while it is heavily inspired by what a series I love used to be, it is not a fangame, there are no direct connections to it), so, this game may not have a release on Gamejolt after all. Neat.

The main gameplay side of the House of Cards update is nearly complete. It's been a long time coming, but I am EXTREMELY happy with the end result.

Once it's done, the only things left to do will be story-related, which is easy.

See you soon. Real soon.

Making steady progress on all the new content and Quality of Life changes for Casino Casualty's upcoming Steam release. Aiming for February, ideally, but not setting any firm dates yet.

STEAM PAGE IS LIVE / HOUSE OF CARDS PROGRESS UPDATE

Added some fun teasers to the game page. Most of them are kinda pointless, since, the characters have been seen already, but it was nice to take a day to chill and render some fun stuff out. Enjoy the callbacks

Progress Update No. 9.5