Spring Bonnie is (functionality-wise) finished! And may I add, he is an absolute menace! I can't wait for everyone else to experience him in this game, he's an absolute rat and I'm loving every minute of trying to counter him. Just need to animate his jumpscare, record phone calls, and do a little more prop modeling before I can prepare a demo for testers and then eventually the public. Have a new screenshot to commemorate this (and see if you can spot Spring Bonnie in it!), this is really big news as with him done, every single core mechanic of the game is implemented and able to be recycled into the remaining characters in the game (which is really just BB, but hey, that's still something!).
Next up
My new small horror project, ATONEMENT, is out now. It's a scavenger horror game featuring music composed by the creator of Slender: The Eight Pages, with similar gameplay to go along with it.
Making steady progress on all the new content and Quality of Life changes for Casino Casualty's upcoming Steam release. Aiming for February, ideally, but not setting any firm dates yet.
Making progress. There's a lot of modeling left to do for this update, unfortunately. But we're getting there. Slowly.
The Gang
CASINO CASUALTY - UPDATE VERSION 1.0.9 - AVAILABLE NOW
I'm close to finished with all the necessary visual stuff for the update. It's been a long time coming, but it should be ready for release this Summer.
Watch your fingers
Progress Update No. 8













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