Spring Bonnie is (functionality-wise) finished! And may I add, he is an absolute menace! I can't wait for everyone else to experience him in this game, he's an absolute rat and I'm loving every minute of trying to counter him. Just need to animate his jumpscare, record phone calls, and do a little more prop modeling before I can prepare a demo for testers and then eventually the public. Have a new screenshot to commemorate this (and see if you can spot Spring Bonnie in it!), this is really big news as with him done, every single core mechanic of the game is implemented and able to be recycled into the remaining characters in the game (which is really just BB, but hey, that's still something!).
Next up
Progress Update No. 7
Progress Update No. 9.5
The main gameplay side of the House of Cards update is nearly complete. It's been a long time coming, but I am EXTREMELY happy with the end result.
Once it's done, the only things left to do will be story-related, which is easy.
See you soon. Real soon.
Making progress. There's a lot of modeling left to do for this update, unfortunately. But we're getting there. Slowly.
Gameplay Teaser
The game page for my next game release, the FNaF-inspired "CASINO CASUALTY", is live! It is set to release on September 13th, should everything go according to plan.
My new small horror project, ATONEMENT, is out now. It's a scavenger horror game featuring music composed by the creator of Slender: The Eight Pages, with similar gameplay to go along with it.
Merry late Christmas from Fredbear & Friends!
See you next year :)
















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