Spring Bonnie is (functionality-wise) finished! And may I add, he is an absolute menace! I can't wait for everyone else to experience him in this game, he's an absolute rat and I'm loving every minute of trying to counter him. Just need to animate his jumpscare, record phone calls, and do a little more prop modeling before I can prepare a demo for testers and then eventually the public. Have a new screenshot to commemorate this (and see if you can spot Spring Bonnie in it!), this is really big news as with him done, every single core mechanic of the game is implemented and able to be recycled into the remaining characters in the game (which is really just BB, but hey, that's still something!).
Next up
CASINO CASUALTY - UPDATE VERSION 1.0.9 - AVAILABLE NOW
Unreal Engine has some uh...interesting rendering bugs...
yeah idk how this happened. I just accidentally moved a slider too much and hell broke loose.
Merry late Christmas from Fredbear & Friends!
See you next year :)
Making progress. There's a lot of modeling left to do for this update, unfortunately. But we're getting there. Slowly.
After a few slight delays, #CasinoCasualty will be released before the end of the month.
Progress Update No. 8
A soul desolate















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