Game
Five Nights at Freddy's: The First Location

2 years ago

Progress Update No. 9.5


Hey there! Tiny update, nothing major, hence the .5 at the end. Production has pretty much wrapped up on my other project, at least for the time being, so I'm getting back into The First Location now. With all of that said...

Yeah. I'm recoding a lot of this game. Hence why this update is tiny. I've learned a boatload of things between starting my break from TFL and finishing my most recent project (more details soon, follow me specifically if you're interested). The code in this game is, messy, unnecessarily repetitive, and very unoptimized on the performance side of things. There is a very real chance that most of the game gets recoded from scratch.

BUT!!!!!!

That all said, don't expect this to take super long! This game was very simple to make when I was new to Unreal, it will be a cakewalk now, and will be 10x easier to manage, 10x easier to update, and 100x easier to look at.

I am also not saying that the game is delayed, by any means. I'm still hoping to have it ready by the end of Summer next year, if not sooner. The game design is not changing, the models and textures are not changing (at least, not majorly), and the story is not changing. Just a lot of optimizing, rework, and polish to be done.

Stay tuned!



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Unreal Engine has some uh...interesting rendering bugs...

yeah idk how this happened. I just accidentally moved a slider too much and hell broke loose.

Well, @gamejolt decided this game is a fangame (which, while it is heavily inspired by what a series I love used to be, it is not a fangame, there are no direct connections to it), so, this game may not have a release on Gamejolt after all. Neat.

Progress Update No. 5

The game page for my next game release, the FNaF-inspired "CASINO CASUALTY", is live! It is set to release on September 13th, should everything go according to plan.

https://gamejolt.com/games/casino_casualty_game/1004233

Making progress. There's a lot of modeling left to do for this update, unfortunately. But we're getting there. Slowly.

September 13th. For real this time.

Progress Update No. 8

The new update is officially planned out and set in stone. It's going to be a bit of a departure from the main game, gameplay-wise, and going to take some time. To compensate, it will act as the game's sequel and the conclusion to the story. See you soon.

Making steady progress on all the new content and Quality of Life changes for Casino Casualty's upcoming Steam release. Aiming for February, ideally, but not setting any firm dates yet.

After a few slight delays, #CasinoCasualty will be released before the end of the month.