Game
Five Nights at Freddy's: The First Location

1 year ago

Merry late Christmas from Fredbear & Friends!

See you next year :)




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This is BEYOND early WIP, but a promise is a promise. Thanks for 300+ followers! Have a peek at a certain feature which may or may not be present in the demo (to an extent)

Got throwable *logic* in and complete, but no animations yet so it just defaults to the handgun anims. It's a start!

Progress Update No. 10

Progress Update No. 9

Today I realized that thanks to the addition of broken doors that are stuck halfway closed, all of my enemies are going to need to be able to crawl under them, and so, crawl they will.

Grenades are now fully implemented!

Progress Update No. 8

Fun extra addition: Lights can be broken. Might help to avoid detection from certain enemies

Dodging is now complete! All that's left to do for the player character is leaning and switching weapons with ones on the ground, then it's onto environments and more monster AI stuff

Unreal Engine has some uh...interesting rendering bugs...

yeah idk how this happened. I just accidentally moved a slider too much and hell broke loose.