Game
Super Chin Up
12 years ago

Progress Update (Post-Jam)


Hey everybody, thanks for tuning in to watch the development stream for Super Chin Up over the weekend! It was a lot of fun jamming. The focus allowed me to get a lot of work done. Here’s what I developed in the game over the weekend:

-Teleporter mechanic

-Menu / Title Screen

-Game Jolt integration (partial)

-Several new levels

However, there is still a good bit left to do before I can release the game. (The in-game achievement system, online high scores, more levels, intro and outro sequences.) I hope to release it on New Year’s Day, but if not, I’m still aiming on releasing it this week.

I haven’t been this excited about game development in ages! I hope that you’ll enjoy playing Super Chin Up as much as I’ve enjoyed making it. :)



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

Chiaki Nanami!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack