Game
Super Chin Up
12 years ago

Progress Update (Post-Jam)


Hey everybody, thanks for tuning in to watch the development stream for Super Chin Up over the weekend! It was a lot of fun jamming. The focus allowed me to get a lot of work done. Here’s what I developed in the game over the weekend:

-Teleporter mechanic

-Menu / Title Screen

-Game Jolt integration (partial)

-Several new levels

However, there is still a good bit left to do before I can release the game. (The in-game achievement system, online high scores, more levels, intro and outro sequences.) I hope to release it on New Year’s Day, but if not, I’m still aiming on releasing it this week.

I haven’t been this excited about game development in ages! I hope that you’ll enjoy playing Super Chin Up as much as I’ve enjoyed making it. :)



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Bandana Dee the Dream Friend

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Finished work on the emotions of a new character for the tank universe

Update 2.627

New challenges & new effects!

Terraria

Shuiro Haname. #Commission

Commission for @ShuHaname

An infected room from the second part of Cybel ! Are you up for some cleansing?

Alone Together....