Game
Super Chin Up
12 years ago

Progress Update (Post-Jam)


Hey everybody, thanks for tuning in to watch the development stream for Super Chin Up over the weekend! It was a lot of fun jamming. The focus allowed me to get a lot of work done. Here’s what I developed in the game over the weekend:

-Teleporter mechanic

-Menu / Title Screen

-Game Jolt integration (partial)

-Several new levels

However, there is still a good bit left to do before I can release the game. (The in-game achievement system, online high scores, more levels, intro and outro sequences.) I hope to release it on New Year’s Day, but if not, I’m still aiming on releasing it this week.

I haven’t been this excited about game development in ages! I hope that you’ll enjoy playing Super Chin Up as much as I’ve enjoyed making it. :)



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

My D&D art for my family so far (WIP if you couldn't tell)

Levels' maps.

Some Shadow boss fight gameplay 👾

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Got some fun collectibles in our game, Path of Kami!

Art made for my friend @ungerbibs . Much love for this <3