Game
Super Chin Up
12 years ago

Progress Update (Post-Jam)


Hey everybody, thanks for tuning in to watch the development stream for Super Chin Up over the weekend! It was a lot of fun jamming. The focus allowed me to get a lot of work done. Here’s what I developed in the game over the weekend:

-Teleporter mechanic

-Menu / Title Screen

-Game Jolt integration (partial)

-Several new levels

However, there is still a good bit left to do before I can release the game. (The in-game achievement system, online high scores, more levels, intro and outro sequences.) I hope to release it on New Year’s Day, but if not, I’m still aiming on releasing it this week.

I haven’t been this excited about game development in ages! I hope that you’ll enjoy playing Super Chin Up as much as I’ve enjoyed making it. :)



0 comments

Loading...

Next up

art comission.

Another house i made long time ago.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I was bored, so... ManutKat.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Terraria

brung back my old oc plus a new one

...they don`t have names yet tho

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)