It's been three weeks since I announced that I'd be reworking big parts of the game after polarized reception from testers. Though I haven't posted since then I've still been working hard behind the scenes on the fixes. I'm much more pleased with the flow of the game, and how much more simple it is to understand now.
Several gameplay elements have been altered or removed, as well as some new stuff added. Graphics-wise, some room models and UI elements have also been updated.
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