Game
Project BladeRain
8 years ago

Project BladeRain Alpha v0.0.5 Changelog


Sorry for the lack of updates for the past week. I’ve been busy with exams and some problems I’ve run into with the game but I hope you like the new changes and improvements to the game!

New Additions:

  • Improved movement system

  • Added leaning with Q and E

  • Changed the interact button from E to F

  • Added a boat back to Wolfpine Island from Avalanche Island

  • Slight enemy AI improvements

  • Added sliding (hold C while walking or running)

  • Added crouching with C

  • Slight optimization improvements

  • Added different music for Avalanche Island

  • Enabled customization dialogue when opening the game to change graphics levels (Potato, Low, Medium, High, Ultra)

Bug Fixes:

  • Fixed the player being rotated weirdly when entering houses or different areas

  • Fixed sounds so walking on grass sounds different than on stone.

  • Fixed mouse lock when tabbing out

Planned Additions for the Future:

  • Improved Enemy AI

  • Story, Quests, and Dialogue

  • Inventory System

  • Loading screen when starting the game

  • Saving / Loading system

  • More islands

  • Better Optimization

  • Interior for houses in towns

Known Issues:

  • Enemies avoid walking through bushes

  • Sliding does not have it’s own sound yet

  • crouching makes the camera move down too low

  • The mouse is sometimes visible when you tab into the window

  • The mouse does not unlock after death

5d09e76de2832.png
5d09e77278f59.png
5d09e7740c473.png
5d09e7790acf0.png

If you find any bugs or have any suggestions, Let us know about it in the comments :)



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

Family band complete!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Levels' maps.

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.

After more than two years of hard work, Aeon Nightmares, a story focused horror themed platformer finally has a public demo.

Be sure to let me know what you think!

https://gamejolt.com/games/AeonNightmares/605184

It's been a while friends, but I'm proud to say DON'T GIVE UP has now officially launched for the Nintendo Switch! You can get it there or on PC!

Switch: https://www.nintendo.com/games/detail/dont-give-up-a-cynical-tal…

Steam: https://store.steampowered.com/app/960710/DONT_GIVE_UP_A_Cynical…