9 days ago

Protagonist Concept Art




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With Common UI Framework of UE5 and Data Table, I have made this Skill List Menu

The Mage Slayer is part of Viet Indie Week 🇻🇳

A showcase of Vietnamese indie games on Steam.

If you like fast-paced combat and stylish action, check us out and consider adding the game to your wứihlist

Wishlist on Steam: https://store.steampowered.com/app/2980870/The_Mage_Slayer/

We're participating in Rising Tide 3, organised by

@BlueOcean_Games

If our teaser caught your eye, we'd really appreciate your vote and support to reach the Top 10.

Start voting: http://blueoceangames.com/challenge

#Devruary

I would take a break every 30min of work to do some exá»…crcises.

This habit help me make a better feature for my game

Unexpected moment at Vietnam GameVerse 2026 😎

The Mage Slayer is on the big screen 🇻🇳

Use Earth Weapon - Gauntlets to Absorb Energy from enemies attacks

The moment you stop paying attention, you die.

Fast enemies. Consecutive attacks. No free openings.

Survive the chaos, then strike back

In our upcoming title, The Mage Slayer, combat isn't just about button mashing—it's about meaningful choices. We’ve updated the 'Phantom Slashes' skill to better reflect this philosophy.