Game
Pula 3
2 years ago

Pula 3 v1.1

The polishing update has come sooner than expected!


Prolouge Enchancements:

-Both prolouge shootouts have been made more intense

-Ambient sounds have been added for the first level

-Revive screen for prolouge lasts for a very short time

-Rearranged the levels to be more natural

-Added a new generator tutorial before the solo shootout

Minor Changes:

-Improved the Settings menu

-Your settings will be saved

-The Revive Screen is 0.6 seconds shorter

-Revive Screen now disables your Special Ability

-Fade In screen has been brought back for the first defend level

-Final Boss is now slightly more zoomed in

-"Saved" and "Failed to Load" texts have been made to look better

-Fixed the Door sprite having wrong proportions

Bug-fixes:

-Fixed bug in which enemies would spawn with 1 HP in the final Prolouge level

-Fixed the Markus earrape glitch in UA and SO Chapters

-Fixed incorretly displayed health bar in SO Chapter for final boss

-Fixed differently coloured health bars for enemies in act 3

-In Frontlines incorrect paths have been blocked off better

-Fixed bug in which there wouldn't be text for the 2nd floor

-Fixed a softlock point during the final boss

-Fixed bug in which markus would get insta killed



0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

So here's the first of the zodiac signs i will make for the next weeks.

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Levels' maps.

not the greatest house, but it's a house! :D

Some Shadow boss fight gameplay 👾

I made a small jungle house.

Super Sonic Pixel art.