This month's sporadic post showcases the battle system.
Updates are a little thin at the moment as I'm focusing on producing a robust game loop before continuing further into the game artistically - so there's not alot to aesthetically show.
This month's sporadic post showcases the battle system.
Updates are a little thin at the moment as I'm focusing on producing a robust game loop before continuing further into the game artistically - so there's not alot to aesthetically show.
Almost the time when the spirit world is closest to our own - you know, halloween.
1 comment