Next up
1 last stretch and I'm done!
Day 11! Main menu is done and working! Need to test it with a more popular controller, looks like gdevelop doesn't really like my SN30pro... so annoying, but I have a PS4 controller I only need to go get it :v
Day 9! Most of the first level is done, including music, story and SFX! Made some sprites for level 2, I'll reutilize some of the behaviors from the first group of enemies tho,
Now with subtitles (eng/spanish) sorry rest of the wolrd, my people talks in conquistador language
Curse of the Wolf landed 15th in the NES jam 2026! Not many ratings tho but I still feel it reflects the game well lol games above mine are waaay more complex :o mine was more wolf run and kill :v
Added a bestiary and the bloody eye
I only need to add audio for a couple of enemies and some little details, I'm considering to add a new scene with a fianal boss, maybe a mirror version of yourself
Day 10! Some progress on level 2 (Castle) and a new enemy model! Needs animations and some other stuff
Touching their eggs releases 5 of these little dudes
My little story it's nearing it's end... and I'm ready to let gamejolt go c: I thought that I had a chance to grow here? But I've proven myself over and over to not fit anywhere haha I guess I'm one of the normies after all...












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