Game
Plants Vs Zombies: Perfect Imperfections

2 months ago

PVZ: Perfect Imperfections, Devlog 1


The first milestone in development has been reached! As seen in the image, all 6 of the starter plants, as well as the most basic possible zombies, have been created. The steps forward seem pretty clear to me. I will finish making the rest of the zombies for the day levels, make the actual waves for the rest of the day levels and making it so you can actually unlock plants (as well as adding the final 2 day plants). Basically what I'm saying is that the next step is to completely finish the day time world. This version will be released as the earliest demo of this game.


The art and sound in this game are currently placeholder. I am a terrible artist and sound designer, so if anyone would like to volunteer as the official graphic designer or audio designer, or if you simply have questions regarding this, please email me at [email protected] and name the subject PVZ:PI. Preferably attach some of your works so I can gauge not only your skill, but more importantly your personal style. Full credit will be given, and you will be considered a partner in this project, being allowed more input than simply designing the art/sounds. Thank you :)


Obviously, if it comes to the point where we are getting late in development and there are no volunteers, I will begin trying to make my own art/sounds with a little higher quality. (or hiring people on fiverr)



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