Actually if you are all wondering, im kinda unable to package the project, howeverrrrr I did actually add a whole bunch of stuff to the game during this time.
For instance a more detailed GUI, adding purple smudges in the players vision if they look at bright lights, or how the item in hand shakes if u try running. And I basically made the player very realistic despite the fact that they have no visible hands like in most fangames. But lets just say that the player just doesnt want any of it.
I also added extra props, even a custom dining room that contains a backrooms. Which has arcade cabinets and stuff, I accidentally lost my models and only had a phantom Freddy model left. And I literally gave phantom freddy a Dirt material for his body to make him resemble withered freddy. I actually wanted to use assets from other fangames like TJOC. But after a few minutes of questioning, it was just too pure evil and + I would end up banned from making fangames. Since you would need consent from the people who made the custom models.
Otherwise this game would have high similarities with fangames like the glitched attraction due to the limits of the horror engine. I also partnered up with @jordanisgreat505 , incase if your wondering. He is known for making small games such as Five nights at Fredbears and such. I also have other people with roles such as voice actors, or even artworks such as posters jobs. I can just say that the game may be released during mid december. And total playtime would last around a whole hour.
+ The whole game is self aware, and we are planning on making trophies that actually have hidden lore and clues within them. Thats the best thing about my game, everyones self aware that they are in a fnaf fangame made in Ue4 4.27.2.
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