
Que os esta pareciendo como va el proyecto, a mi me gusta y espero que a vosotros también. ;)
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What do you think about how the project is going, I like it and I hope you like it too. ;)
Next up
(Eng)
Hey guys, I'm Hoppy. Due to recent issues, Rulchera won't be with us for a while. Rulchera took care of many things, such as developing some projects and the drawings. For now, we'll continue with Willy Adventure and Global Fight until further
(Eng)
Hi there, after two months, that's crazy.
After all, it ended in another tie, but since this is my account, I've decided to start with the survival and leave Rubik Parkour for a while.
Welcome everyone to Planetarium Skyblock, a skyblock inspired by
(Eng)
Hello everyone. This is RR, founder of RRCreations. I am reaching out to inform you that, due to a recent incident at our offices, several of our team members have decided to resign. As a result, the projects currently in development will be put on
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
(Eng)
Hey guys, bad news, due to some problems with the Game Maker program, we won't be able to launch the game today. I've contacted support and hope to get the game out as soon as possible. I'm really sorry for the inconvenience, I'll get the game out
(Esp)
El planeta n.º 12, hecho completamente de madera con un poco de barro y tierra aquí y allá, incluye tres misiones, dos personajes interactivos y un objeto coleccionable oculto. Espero que os guste :)
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(Eng)
Planet No. 12, made entirely of wood with
Hate me
(Eng)
The week three is ready. And I've been thinking about two things: that the drawing and animation style have improved a lot compared to the original version. Actually, I'll leave you a comparison so you can see for yourselves; and that we're almost















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