
Que os esta pareciendo como va el proyecto, a mi me gusta y espero que a vosotros también. ;)
/
What do you think about how the project is going, I like it and I hope you like it too. ;)
Next up
(Eng)
Welcome back! I have some good news to share with you: in a few hours, Rulchera will be returning to the team.
After a chat with him, we will be back to our usual programming, along with the special and everything else, plus something new. I can't
(Esp)
El planeta n.º 12, hecho completamente de madera con un poco de barro y tierra aquí y allá, incluye tres misiones, dos personajes interactivos y un objeto coleccionable oculto. Espero que os guste :)
/
(Eng)
Planet No. 12, made entirely of wood with
Happy Devruary! Devruary Day 16 celebrates @balladrion
! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?
(Esp)
<<En medio de todo este silencio, tu risa me hace volver a morirme>>
Feliz Día de San Valentín a todos :D
/
(Eng)
"In the middle of all this silence, your laughter makes me die again"
Happy Valentine's Day, everyone :D
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
(Eng)
Guess who's back! I've been improving and working on a few things while I was out, but I'll talk about that later. For now, I'm going to focus on the special.
After talking with the team, it's going to be something like a PowerPoint presentation,
Happy Devruary! Devruary Day 18 celebrates @lazyguygames ![]()
! He's the game dev between I Need to ESCAPE and more! We also have a question for the devs of Game Jolt: Which game dev inspires you most?
(Eng)
The week three is ready. And I've been thinking about two things: that the drawing and animation style have improved a lot compared to the original version. Actually, I'll leave you a comparison so you can see for yourselves; and that we're almost
















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