Next up
I am working to create a workable game as a prototype stage. Main menu, game introductions screen and at least main character with movement options.
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Instancing is a must in Arian scout
Making a game with lots of quests is constant code adding. This is also a possibility for automation like scene instancing. I solve it with GD Script.
I am programming main menu and option menu for Arian scout - new game from SLAVS MAKE GAMES - In options you can turn music, animation and introductory video. Don't forget to follow, if you still didn't.
Animation from a code - simulate a galaxy movement. Can be good for introductory screen and main menu background. This can have a depth, and intro scene will be more animated.
Game buttons are in a working stage, and maybe will look like in image.
After testing, Arian Scout development continue. Every level will have 3-6.smaller quest. Some part are playable, fell free to see or play.
For my other project visit SLAVS MAKE GAMES
Hello, good news, part of game are playable. Testers can respond with jolt username for test keys access. Game (3.quests) can be played as html5 ver.
Shadow The Hedgehog X pixel art
The whole squad is here!
Interested? Follow me!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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