Hiya folks, director of CryztalGames here, it's been about a month since the demo released, and i wanted to make sure to give a little update.
First of all: I'd like to personally thanks the team that have been doing a great job on the demo! A lot of efforts have been put in it, we know the game is a bit janky and has a few bugs as of right now, the final game will be less janky, we promise lol
Second: A quick update on what's been going on as of recently, the work have been slow, we are a small team, a lot, if not all of us are still in school, we take time for ourselves and we have a life behind the screen, so to resume, the progress have been very slow, but very good as well! We will show content for the final game as soon as we can, hopefully by the end of november we'll get some stuff done, but don't get too excited, again, we are just a small team of teenagers.
In the meantime, here's some old and scrapped content of the demo:




Unused Disgorger design/Scrapped PS1 graphics: the game was originally going to use the lowpoly/PS1 style, we decided to scrap it in favor of something more unique, which we decided to go for more of a stop-motion style (we hope we can pull off that style better in the final game.)


"Thing": This character was gonna originally be a threat in the demo, instead of slowly freezing like it's currently the case, the player would have been greeted with this edited arctic fox image if they stayed still for more than 5 minutes, and would have not be able to do anything unless they close the game, we decided to scrap this mechanic and character in favor of the freezing mechanic, because it simply makes more sense. Is Thing gone though? Who knows! Maybe you've ecountered her in the demo.
That's pretty much all for now, we thank you for your patience, and we hope we can show cool stuff soon, until next time!
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