1 year ago

Quick Traphole test!
I might adjust it so it waits for the Trap to open slightly before creating the dust cloud, but I want to do as little extra Creature animations as possible




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I think this is the Crafting Menu redone? Unless I forgot something. Also no particles...

It defaults to auto selecting a stack based on your setting, but you can override if you have enough of an alternative.

Now I eat.

Urmmm

Welp, I ended up working on the Save file system instead I got it updated to work with the Converter Devices update...but getting it to work with the NPC/Player changes is being difficult For some reason it's not applying the values >:/

Edit...wait it is?

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I think next I should do the Enchanter UI.

I never really did a proper one, just enough to to test the system out. Probably have to do a rework of that too... dang it X'D

but now? slep

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

[uses temp value 6 to store the data]

ERROR, value cleared by placing Building.

[uses temp value 5 to store the data]

GAME CRASH, value used for valid Building placement indicator.

[uses temp value 4 to store the data]

You now can't confirm Item selection

I think the Building/Expanding/Crafting UI rework is all done?

It's all working and looks good enough. Next time I update it I'll have to add button prompts.

(whoops, that Error wiggle is slightly wrong! )

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Looking to redo the Building Menu, since if I redo the Enchanting Menu that means I gotta go back and redo the Equipment Menu I just redid... >:|