Game
Five Nights at the Daycare

1 year ago

quick update!

guys i made first build today yipeeee !! since i started learning coding just to make this game i consider that a big success ! :DDD yipeee !!

i guess its the game actual birthday today...




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made also Moon :3 I really like this design, its creepy and abstract but on theme! I really enjoyed making them both, they are game engine ready, I have been playing around and importing them to Godot

hello everyone c: i wanted to invite you all to the stream of the Secrets of the Mimic :D :D we start whenever its live on steam for me XD which is in two hours at the moment c: https://www.youtube.com/watch?v=CSIN1TF_mLk

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the most beautiful thing a developer wants to see..the system they created working! GOOD NEWS!

hello everyone!! c: I have been pretty quiet because I was very hard at work :DD

tldr CODING IS DONE!!

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CAM 12

main ballpit are ready for the game c:

you can get this beauty as a free wallpaper on my kofi!

https://ko-fi.com/s/db8fae782a

video on yt c:

https://www.youtube.com/shorts/UC75xa0mlB0

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

managed to do some typography this week c:

they are not fully finished, but i think they look pretty nice ;D I hate logotypes... and typography... so Im even happier that I managed to make these :D

hello there c: I have been cooking I have been "deuglyfying" the game, which meant UI! did some mockups, dived into themes in Godot, added audio manager, found some sfx for camera view and been modeling and setting up the enviros :D

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We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

A while ago (two years exactly...) I made designs for Sun and Moon as pokemons. Aaand one day I woke up and decide that it would be ashame if they were never modeled! Here is Sun then :3 Im really heppy with topo, had to apply sub for game engine but