Quick update: I am still working on optimizing the engine before I move on to revamping Tails' level. I should elaborate that the goal with this is to ensure the game runs fast on lower-end systems by reducing the game's RAM and CPU usage. Stay tuned!
Next up
Here's a screenshot of the thing I've been working on for Halloween! (If you know what it is, please don't spoil it)
Me and a friend have been working on a new game as of late,
and I thought I should show off a few screencaps of what it currently looks like.
Merry Christmas / Happy Holidays everyone! (This picture was made by jordangaming101)
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
art comission.
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
πDid you like the game? A demo is available for free on Steam.
βοΈ Thanks for playing IndieGameiacs!
βοΈ Free Demo: http://bit.ly/UniDuni
πΊ Full Video: https://youtu.be/5qEbVXg7GaQ
Runestones: from concept to in-game modelπΏ
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