Game
Project Shadow (Placeholder)

2 years ago

Quick Update:

I know how much theorists and streamers like to do speedruns or pick apart the game for the hidden details. So I thought I could make it easier on them by adding save slots to our game.




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After eight years of concepting, I'm happy to say my project is finally coming to life. It's a psychological take on the series influenced by my favorite horror stories, including Silent Hill, The Babadook, and The Witch.

Whoops! Let's try this again. Fun fact, this is an early concept for the endoskeleton head. I haven't decided on the final design yet.

#FNaFArt

Here's a little sneak peak of the monitor. Hope you guys like it!

Happy New Year, POPGOES fans!

Here's a summary of some of the best POPGOES things that happened in 2025. What were your favourites?

Here's a recreation of the unused staring shot from the first game. Definitely thinking of redoing it later. But it works for now. This was made in Blender 4.0.

Edit: Whoops! I forgot to paste it. Sorry! 😂

Nostalgia-Bait Springtrap

Just wanted to show off a new concept sketch (and isometric art exercise) for the office. It's rough, but it works. I am definitely doing a digital version.

These are just a few concept sketches for my project. Still fan art.

#FNaFArt

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

I'll be honest, I have very little experience with coding. So I'm building the game on Scratch to try and change that. Crinfo aside, here's a sneak peek of the warning screen. Anything missing?