Game
Project Shadow (Placeholder)


1 year ago

After eight years of concepting, I'm happy to say my project is finally coming to life. It's a psychological take on the series influenced by my favorite horror stories, including Silent Hill, The Babadook, and The Witch.




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Quick Update:

I know how much theorists and streamers like to do speedruns or pick apart the game for the hidden details. So I thought I could make it easier on them by adding save slots to our game.

A new year for the project, and with it, my resolution. I didn't really do a lot last year, so I thought, "Why not change that?" That's exactly what I am going to do today.

P.S: Here's a new concept sketch.

#HappyNewYear

Here's a little sneak peak of the monitor. Hope you guys like it!

#WIPWednesday i miss doing wip wednesdays so this is what im currently working on the last scene is unfinished and i still have alot of scenes to add but i really like alot of stuff i have done so far so i might aswell show that of :D

I rewrote a part for the official theme of the game, decided to show it off. Hope you guys like it! And please, tell me what you think.

P.S: There's a lot of 90s alt-rock/post-punk influence. And yes, I used the FNaF Movie poster.

This was probably one of the more requested and wished for features I've seen from the demo but now there's an Undo and Redo option in the game!

The Tiles and Objects have their own individual undo and redo lists.

Whoops! Let's try this again. Fun fact, this is an early concept for the endoskeleton head. I haven't decided on the final design yet.

#FNaFArt

Just wanted to show off a new concept sketch (and isometric art exercise) for the office. It's rough, but it works. I am definitely doing a digital version.

Repainted in Gold's gamepage update is HERE!

These are just a few concept sketches for my project. Still fan art.

#FNaFArt