Game
FNaF World XL
8 years ago

Quick Update


Hey, all! Figured a quick little update was due on where I’m at with this.

So right off the bat, the game is still in development. It’s been a bit slow (mostly due to model updates, as well as work on FNaP), but some progress has been made. I’ll be putting in some more work to it in the next few months, hopefully getting some of the main game up and running for a new build down the road.

Also, I’ve finished the updates to the thumbnail and header. Enjoy a peek at the updated models, as well as a few new faces.

‘Till next time!



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Got a (mostly stable) demo ready for the occasion!

Suppose it's rude to come back doing polls without showing some sort of progress for it.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

I might be having too much fun with this process...

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Can it be done?

(Also, Happy New Year)

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

That time of year again.