Game
FNaF World XL
9 years ago

Quick Update


Hey, all! Figured a quick little update was due on where I’m at with this.

So right off the bat, the game is still in development. It’s been a bit slow (mostly due to model updates, as well as work on FNaP), but some progress has been made. I’ll be putting in some more work to it in the next few months, hopefully getting some of the main game up and running for a new build down the road.

Also, I’ve finished the updates to the thumbnail and header. Enjoy a peek at the updated models, as well as a few new faces.

‘Till next time!



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Mini Progress Update:

Motivation came back for a bit, so I figured I'd use it to bring Minibosses back into the fray

(Also working on a demo-specific sidequest that hands out powerups.)

Got a (mostly stable) demo ready for the occasion!

Suppose it was rude to take down the demo and not at least show off something as compensation.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

New project is having a fun, early outing.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

First signs of danger.

New look, new direction.