Implemented some of the base stuff for the office. Haven't done the same for cameras just yet.
Mostly prioritizing making character assets for now, but things shall chug along eventually on the coding side.
I wonder whether I'll be able to make use out of Adobe Animate to make jumpscare animations. I'll think about it before I actually do start making assets for those.
Next up
since I am adding a minimal hud option, I am also planning for that option to disable the camera border. due to this, players may discover some easter eggs. wololo.
ohhhh you guys gotta stop doing that ohhhh you guys GOTTA stop doing that
Safe to say, the camera map is making its way into the game.
Had fun designing it yesterday. Did take some time, because I tried to make it a bit more... abstract?
Well, it's certainly different compared to prior games.
ctrl-z: zero - gamejolt page 06.19
off to a great start
The hunter craves for his prey
This screen is not coming back.
we just gotta pull through this power outage
Cooked in the notepad.
That's it. That's the post of today.













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